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Greed over quality: The decline of sports games

Related Topics: Electronic Arts Inc.

I am old enough to remember the sixth generation of gaming. The PlayStation 2, Original Xbox and Game Cube dominated the market with split screen controls and great titles such as Medal of Honor, Mario Sunshine and Halo 2. It is strange to imagine a gaming world without any online components since they were primitive at this stage and with an emphasis on couch co-op, but this was a norm back in the early 2000s. It is here sports games began their long and treacherous journey in gaming, building a monopoly that now generates over $1.6 billion per year.