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The Drone Racing League Turned to Aerodynamics Research and Motion Capture to Build a Lifelife Simulator

The Drone Racing League is leveraging aerodynamics research and motion capture technology to ensure its video game-like drone simulator is as realistic as possible.

DRL, the technology and media company that operates a series of races between first-person-view drones, announced a new simulator this week that more closely than ever mirrors the flight dynamics of racing drones. To create a hyper-realistic online drone flying experience, DRL used complex physics models to tune its digital drones and prep pilots for how drones move in real-world racing environments. DRL then tested the physics modeling using the same motion capture technology that animation studios use to match the movements of cartoon characters to those of human actors.