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Nate Purkeypile, the world builder who brought Skyrim and Fallout to life on why gamers deserve better than $100 games

Former Bethesda Lead Artist Nate Purkeypile has called on the company to tighten up the scope of Elder Scrolls VI to create a more captivating, human-made world rather than chase the scope of Starfield in an exclusive interview with Esports Insider.

The former World Artist, whose credits include Fallout 3, Fallout 4, Fallout 76 and Skyrim, is also known for creating such fan-favourite DLC as Point Lookout, also gave his thoughts on where to set the next Elder Scrolls and Fallout games.

Purkeypile now works as a solo developer on his own projects, including The Axis Unseen, and gave away some details on what he is currently working on, and his views on the wider games industry ahead of what could be a key year with the launch of Grand Theft Auto VI.