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Coronavirus puts much of esports industry on hold

COVID-19, perhaps better known as coronavirus, is a respiratory virus that originated in China and has reportedly affected more than 100,000 people across over 60 countries at the time of writing. Over 3,000 have died as a result of obtaining the virus. While the containment and prevention of further cases of the illness have been the primary concern, there is still much that is unknown.

It’s impossible to determine just how many people are experiencing mild or asymptomatic infections. Also, the precise dimensions of the illness are unclear. With more reports of confirmed cases appearing, and a global death toll that is continuing to rise, the fear of coronavirus has affected much of the video game industry.