Back to the Sports Tech Newsfeed

Coping with coronavirus: BLAST on the pivot from stadium to stream

The spread of coronavirus, also known as COVID-19, has had a devastating rippling effect across the world that impacts virtually every industry, including esports.

While the inherently digital nature of video games has allowed publishers and competitive organisations the opportunity to continually entertain the masses from home, there’s a growing list of tournaments and events (including Esports Insider’s own ESI New York) that have been affected by the virus.

As part of our ongoing ‘Coping with coronavirus’ series, we spoke with Pete Durant, Director of Marketing for BLAST, about the organisation’s pivot from stadium-filled live events to online tournaments and daily content.