Mandatory wipes or resets are expected in the extraction shooter genre, but Arc Raiders adds its own spin to it. Instead of the universal server wipe, the voluntary prestige system is an individual choice, where players willingly give up all their progress to start fresh with a few bonuses and an essential hat for their chicken.
At first glance, it continues the accessibility Embark Studios brings into this punishing genre. Ironically, it’s that very same mindset that infuriated the playerbase, turning this voluntary expedition into a source of FOMO and burnout. At the end of the day, is all this effort and investment worth it?