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Principles of Play: The Final Phase

Yesterday we looked at how the Loons like to find the attackers in space to attack.

Today we get to look at how they exploit that space and try and turn it into goals.

The final phase of attack can be made pretty simple, find open people in positions where they can score. It can also be made very complex as the decisions are made in split second scenarios, where decisions have to be fast due to the congestion of people in a more confined area of the field.

MNUFC has a general shape that they leave build up play in, with the full backs occupying the wide areas and charging forward.